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dazer edited this page Aug 14, 2012 · 5 revisions

For this xpack they blues had the consideration of creating, supporting and giving plenty of feedback about theorycrafting matters; it's very worth to check out:

Prior to that, we had the coffe with the devs (dev watercooler) and Greg GC shared this post in which he detailed the way some stats (like hit/exp mechanics) will work in MoP:

There's a couple threads devoted to rogue blue feedback; these arethe most beefy ones.

Most raw numbers (scaling factors, base stats, etc) can be found by datamining the game client. Some other developers have parsed them for their tools, most notably the SimulationCraft crew:

Other sites devoted to datamining with huge databases:

The guys over at maintankadin (particularly Theck) provide a wide array of methods to derive some formulas. It's mostly about tanks, but they cover plenty of stuff that relates to any class:

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