v1.0.85
v1.0.85
Restores the editor bridge build under UE 5.8 and clarifies the update workflow.
Bug fixes
- Fix UE 5.8 bridge compile errors across 11 handlers (HandlerJsonProperty, Animation, Asset, Asset import, Editor, Foliage, Gameplay, GAS runtime, Level volumes, PCG, Physics). The plugin now builds cleanly on UE 5.8 (#631).
Docs
- Getting Started: prominent callout that updates should run with
--build, since the editor plugin is C++ and must be recompiled. A plain update refreshes only the npm/server half, so editor-side fixes never load. - Troubleshooting: dedicated entry for the stale compiled-plugin case (distinct from the npm-shadow case), covering the symptom where
doctorreads as latest but editor behavior is unchanged.