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Releases: dcl-regenesislabs/bevy-editor

v0.3.3

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@gonpombo8 gonpombo8 released this 20 Aug 15:13
d28c15e

What's Changed

  • Run the validation gate's checks concurrently by @gonpombo8 in #74
  • Publish into a world without wiping it by @gonpombo8 in #75
  • Give the ladder the rungs its knobs were faking by @gonpombo8 in #82
  • Stop the hierarchy printing an entity's name twice by @rodrigo685 in #80
  • Keep modals open when a drag ends on the scrim by @gonpombo8 in #84

Full Changelog: v0.3.2...v0.3.3


Installing on macOS

If macOS says “Bevy Scene Editor is damaged and can’t be opened” — the app isn’t damaged. It just isn’t signed with an Apple certificate yet, and macOS shows this for any unsigned app downloaded from a browser. After dragging the app to Applications, run this once in Terminal:

xattr -d com.apple.quarantine "/Applications/Bevy Scene Editor.app"

then open it normally. This is only needed on the first install — from then on the editor updates itself automatically and the dialog never appears again.

v0.3.2

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@gonpombo8 gonpombo8 released this 14 Aug 17:55
ba007f3

What's Changed

  • Show a world who's playing it by @gonpombo8 in #72
  • Make the scene picker a row of cards, not a stack of rows by @gonpombo8 in #73

Full Changelog: v0.3.1...v0.3.2


Installing on macOS

If macOS says “Bevy Scene Editor is damaged and can’t be opened” — the app isn’t damaged. It just isn’t signed with an Apple certificate yet, and macOS shows this for any unsigned app downloaded from a browser. After dragging the app to Applications, run this once in Terminal:

xattr -d com.apple.quarantine "/Applications/Bevy Scene Editor.app"

then open it normally. This is only needed on the first install — from then on the editor updates itself automatically and the dialog never appears again.

v0.3.1

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@gonpombo8 gonpombo8 released this 14 Aug 14:18
707ec3e

What's Changed

  • Launch Window UX and Accessibility 1st Pass by @rodrigo685 in #65
  • Show world thumbnails again, and stop printing colour escapes by @gonpombo8 in #70
  • Say which side your code runs on, and split messages by direction by @gonpombo8 in #62
  • Edit a world's own title, description and image by @gonpombo8 in #71

Full Changelog: v0.3.0...v0.3.1


Installing on macOS

If macOS says “Bevy Scene Editor is damaged and can’t be opened” — the app isn’t damaged. It just isn’t signed with an Apple certificate yet, and macOS shows this for any unsigned app downloaded from a browser. After dragging the app to Applications, run this once in Terminal:

xattr -d com.apple.quarantine "/Applications/Bevy Scene Editor.app"

then open it normally. This is only needed on the first install — from then on the editor updates itself automatically and the dialog never appears again.

v0.3.0

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@gonpombo8 gonpombo8 released this 12 Aug 21:20
67f8a15

What's Changed

  • Relaunch the binary the update actually installed by @gonpombo8 in #68
  • Call the app by one name in dev and in the OS by @gonpombo8 in #69

Full Changelog: v0.2.6...v0.3.0


Installing on macOS

If macOS says “Bevy Scene Editor is damaged and can’t be opened” — the app isn’t damaged. It just isn’t signed with an Apple certificate yet, and macOS shows this for any unsigned app downloaded from a browser. After dragging the app to Applications, run this once in Terminal:

xattr -d com.apple.quarantine "/Applications/Bevy Scene Editor.app"

then open it normally. This is only needed on the first install — from then on the editor updates itself automatically and the dialog never appears again.

v0.2.6

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@gonpombo8 gonpombo8 released this 12 Aug 16:43
493c422

What's Changed

  • Scale up loading and error screens UI by 30% by @rodrigo685 in #63
  • Stop failing scene launches that were only slow by @gonpombo8 in #66
  • Find the assistant CLI where the user actually installed it by @gonpombo8 in #67

Full Changelog: v0.2.5...v0.2.6


Installing on macOS

If macOS says “Bevy Scene Editor is damaged and can’t be opened” — the app isn’t damaged. It just isn’t signed with an Apple certificate yet, and macOS shows this for any unsigned app downloaded from a browser. After dragging the app to Applications, run this once in Terminal:

xattr -d com.apple.quarantine "/Applications/Bevy Scene Editor.app"

then open it normally. This is only needed on the first install — from then on the editor updates itself automatically and the dialog never appears again.

v0.2.5

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@gonpombo8 gonpombo8 released this 07 Aug 14:09
375e0b7

What's Changed

Full Changelog: v0.2.4...v0.2.5


Installing on macOS

If macOS says “Bevy Scene Editor is damaged and can’t be opened” — the app isn’t damaged. It just isn’t signed with an Apple certificate yet, and macOS shows this for any unsigned app downloaded from a browser. After dragging the app to Applications, run this once in Terminal:

xattr -d com.apple.quarantine "/Applications/Decentraland Studio.app"

then open it normally. This is only needed on the first install — from then on the editor updates itself automatically and the dialog never appears again.

v0.2.4

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@gonpombo8 gonpombo8 released this 07 Aug 06:33
4896aa8

What's Changed

  • Toolbar Scene Mute + Play/Mute/Rename Shortcuts + Inspector Capitalization & Color-Coding Transform AXIS by @rodrigo685 in #58

New Contributors

Full Changelog: v0.2.3...v0.2.4


Installing on macOS

If macOS says “Bevy Scene Editor is damaged and can’t be opened” — the app isn’t damaged. It just isn’t signed with an Apple certificate yet, and macOS shows this for any unsigned app downloaded from a browser. After dragging the app to Applications, run this once in Terminal:

xattr -d com.apple.quarantine "/Applications/Bevy Scene Editor.app"

then open it normally. This is only needed on the first install — from then on the editor updates itself automatically and the dialog never appears again.

v0.2.3

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@gonpombo8 gonpombo8 released this 06 Aug 16:13
879d9d2

What's Changed

  • Open an entity's behavior card on first selection by @gonpombo8 in #57

Full Changelog: v0.2.2...v0.2.3

v0.2.2

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@gonpombo8 gonpombo8 released this 06 Aug 15:15
096019a

What's Changed

  • Let the hierarchy search find what the tree is hiding by @gonpombo8 in #49
  • Check for updates the moment the app starts by @gonpombo8 in #50
  • Ship the textures nine built-in models were missing by @gonpombo8 in #51
  • Stop shipping the editor's multiplayer probe in every new scene by @gonpombo8 in #52
  • Make a round-based multiplayer game something you build in the editor by @gonpombo8 in #53
  • Add entity folders to organize the scene tree by @gonpombo8 in #54
  • Spawn client-side: trigger fires, copy appears, nothing stored by @gonpombo8 in #56

Full Changelog: v0.2.1...v0.2.2


Installing on macOS

If macOS says “Bevy Scene Editor is damaged and can’t be opened” — the app isn’t damaged. It just isn’t signed with an Apple certificate yet, and macOS shows this for any unsigned app downloaded from a browser. After dragging the app to Applications, run this once in Terminal:

xattr -d com.apple.quarantine "/Applications/Bevy Scene Editor.app"

then open it normally. This is only needed on the first install — from then on the editor updates itself automatically and the dialog never appears again.

v0.2.1

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@gonpombo8 gonpombo8 released this 04 Aug 21:15
c76005f

What's Changed

  • Make prefabs a top-level tab, and fix what that exposed by @gonpombo8 in #46
  • Dock the editor panels, and stop the assistant hiding by @gonpombo8 in #47
  • Enforce the conventions the docs claimed, and split what drifted by @gonpombo8 in #48

Full Changelog: v0.2.0...v0.2.1


Installing on macOS

If macOS says “Bevy Scene Editor is damaged and can’t be opened” — the app isn’t damaged. It just isn’t signed with an Apple certificate yet, and macOS shows this for any unsigned app downloaded from a browser. After dragging the app to Applications, run this once in Terminal:

xattr -d com.apple.quarantine "/Applications/Bevy Scene Editor.app"

then open it normally. This is only needed on the first install — from then on the editor updates itself automatically and the dialog never appears again.