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To use, install a Camera or Canvas on the Main, or any other object on the first scene, and assign two public methods to two buttons: new game and loading a saved scene; in the game itself, assign a button to the save object in which you specify the public method save and exit, on the player himself At all levels, add a script to save the player's position and on the same button on which the level is saved, add a public method to save the player's position