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Geodesica

A geodesic is a fancy name for the shortest path between two points.

The blackhole in Interstellar was tweaked scientifically for the narrative. The actual thing would look quite different.

Geodesica will be a brower-based game that aims to simulate the blackhole accurately (hopefully), and eventually include star evolution. The end goal is for the player to be able to travel around a galaxy they generated on their own by tweaking the inital parameters when a galaxy is born.

The physics used for Interstellar was published in two papers:

  1. Visualising the wormhole
  2. Gravitational lensing in spinning black holes

I have no experience at all in simulating anything (but the Stardance website says no experience needed at all), and the physics is super intimidating, this will probably be very hard, but it will definitely look really cool if I do it somewhat right.

The goal is to start simple and keep improving.

Currently:

the torus and the sphere

Run locally (the frontend)

  1. Build the development Docker image, from inside the geodesica-frontend/ directory

    docker build -t geodesica:frontend -f ../server/docker/Dockerfile.dev .
  2. Run the image on your machine:

    docker run geodesica:frontend

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Geodesica will be a brower-based game that aims to simulate the blackhole accurately (hopefully), and eventually include star evolution.

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