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Removed older feature modules for add-item helpers, audio cues, alternate sheet styling, and compendium image previews so the module is focused on the current D&D 5e keyboard and screen-reader workflow.
Replaced the old no-right-click script with a dedicated canvas keyboard interaction script for Enter and Shift+Enter token actions.
Updated README, package metadata, and license metadata to describe Foundry Navigator as its own D&D 5e-focused module.
Added screen reader announcements for each step of the combat tunnel so target selection, attack confirmation, damage application, and recovery/focus transitions are all narrated from start to finish.
Added HP/damage change announcements for owned actors via announceHpChanges setting: screen reader announces damage taken, healing received, and temporary HP changes including current HP totals.
Added condition/status effect announcements via announceConditions setting: screen reader announces when active effects or statuses are applied to or removed from owned actors, with deduplication to prevent double-firing.