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Version 0.14.0 Update

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@deathstarjim deathstarjim released this 15 Jun 14:03
· 2 commits to main since this release

v0.14.0

  • Changed module shortcut defaults to avoid Chrome and Foundry conflicts: sheet-tab focus is now Alt+Shift+H, "Where am I" is Alt+Shift+W, and character-sheet access uses C with a module fallback when Foundry cannot resolve the actor.
  • Added a targeted client keybinding migration for known older defaults while preserving custom remaps.
  • Removed older feature modules for add-item helpers, audio cues, alternate sheet styling, and compendium image previews so the module is focused on the current D&D 5e keyboard and screen-reader workflow.
  • Replaced the old no-right-click script with a dedicated canvas keyboard interaction script for Enter and Shift+Enter token actions.
  • Updated README, package metadata, and license metadata to describe Foundry Navigator as its own D&D 5e-focused module.
  • Added screen reader announcements for each step of the combat tunnel so target selection, attack confirmation, damage application, and recovery/focus transitions are all narrated from start to finish.
  • Added HP/damage change announcements for owned actors via announceHpChanges setting: screen reader announces damage taken, healing received, and temporary HP changes including current HP totals.
  • Added condition/status effect announcements via announceConditions setting: screen reader announces when active effects or statuses are applied to or removed from owned actors, with deduplication to prevent double-firing.

Full Changelog: 0.12.0...0.14.0