Skip to content

Repository files navigation

Rendering Engine

My first rendering engine, and first c++ project.

TODO

  • Add time/pause/resume
  • Ability to swap between (UI to switch between them)
  • Remove reliance on Visual Studio for compilation

GOALS

  • Scenes
  • Primitive 3d shapes
  • Importing models/scenes
  • Abstraction of render texture (dissasociation between screen and rendering)
  • Upgraded uniform handling (parsing the shader file procedurally)
  • Abstraction over camera
  • Global illumination
  • Other illuminations

Sources

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages