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assets and inits
Monkeys (mod developers) can now:
- add JavaScript or CoffeeScript files to
{mod}/assets/script, and they will automatically be loaded - add CSS or SCSS files to
{mod}/assets/style, and they will automatically be loaded - add a
manifest.ymlto those directories for more fine-grained control - add language-specific handling in
localesdir - use
init/earlyandinit/lateto add initializers that respectively can't and can refer to Card/CardController.
Platypuses (platform developers) will be happy to see the initialization process looking much cleaner, making heavy use of Railties and other Rails conventions.