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What's Changed
- V0.8.0 by @dedzedofficial in #15
- v0.8.0: audio optimization, Clean Mesh, remesh validation, language parity by @dedzedofficial in #16
The release now includes:
- Unity: new Optimize Audio button, with long audio using Streaming and shorter clips using compressed-in-memory Vorbis settings.
- Blender: new Clean Mesh button for duplicate vertices, degenerate geometry, loose geometry and normals cleanup. Armature/weight/shape-key meshes are protected from topology-changing cleanup.
- Blender Remesh: upgraded preservation validation for UVs, materials, vertex groups and shape keys. A bad generated result is rejected instead of replacing/keeping damaged output.
- Language parity: both Unity and Blender now support Auto + the same 14 languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish, French, German, Portuguese, Russian, Italian, Dutch, Polish and Turkish.
- Blender Auto language detection: follows Blender's interface language, with English fallback.
- Versioning: Unity package, Blender extension manifest, update checker and release feed are all aligned to 0.8.0.
- Packaging: the new Blender v0.8 tools are included in the installable extension ZIP.
- Documentation: README and Blender documentation updated for v0.8.
Full Changelog: v0.7.66...V0.8