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Yes — but I would separate two different designs, because they have different reuse boundaries.

1. Make the GPU workflow a DSH specialization

This is the most direct path. Treat the workflow as a small product assembled from DSH primitives:

  • a profile / overlay chooses the composition;
  • AGENTS.md and a skill encode the PTX-debugging procedure and official-doc requirements;
  • dedicated tools wrap compute-sanitizer, unit tests, profiling, and artifact capture;
  • approval and sandbox plugins enforce what those tools may change;
  • an optional subagent preset owns the sanitizer or documentation-checking role.

For example, make the success contract observable rather than prompt-only: the final answer…

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