feat(ai): admit sorcery tap pumps before combat - #79
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Superseded by Card-Forge#11739, with the CostTapType follow-up in Card-Forge#11742. The next crucible sync consumes the upstream implementation instead of this candidate. |
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PumpAi rejects every empty-stack precombat Pump whose cost taps its source before reaching the existing sorcery-speed allowance.
The seat-scoped candidate lets sorcery-speed Pumps continue through the ordinary timing, targeting, and cost checks while leaving baseline and instant-speed abilities unchanged.
The Basilisk Gate lethal puzzle flips after 12 stable parent failures, its one-life-higher control stays red, and the unrelated Crucible puzzle corpus is unchanged.