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feat(ai): admit sorcery tap pumps before combat - #79

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feat(ai): admit sorcery tap pumps before combat#79
delebedev wants to merge 1 commit into
research/veto-provenancefrom
research/sorcery-tap-pump

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@delebedev

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PumpAi rejects every empty-stack precombat Pump whose cost taps its source before reaching the existing sorcery-speed allowance.

The seat-scoped candidate lets sorcery-speed Pumps continue through the ordinary timing, targeting, and cost checks while leaving baseline and instant-speed abilities unchanged.

The Basilisk Gate lethal puzzle flips after 12 stable parent failures, its one-life-higher control stays red, and the unrelated Crucible puzzle corpus is unchanged.

@delebedev

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Superseded by Card-Forge#11739, with the CostTapType follow-up in Card-Forge#11742. The next crucible sync consumes the upstream implementation instead of this candidate.

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