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Migrating to OpenTK 1.0
slygamer edited this page Feb 5, 2013
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We are migrating the MonoGame project from OpenTK-0.9.9.3 to OpenTK-1.0 on iOS and Android. This also affects OUYA as it is derived from our Android platform. This change to OpenTK-1.0 brings with it a consistent OpenGL API with the desktop platforms, meaning less conditional code in the MonoGame codebase.
As part of the migration, there is a small reference change that needs to be made in your Android projects. iOS projects need no changes.
In Visual Studio
- Open the References node in your project and delete the
OpenTKreference. - Right-click the References node and select
Add Reference.... - Find
OpenTK-1.0in the Assemblies tab and add it as a reference.
In MonoDevelop
- Right-click the References node and select
Edit References. - Uncheck
OpenTK. - Check
OpenTK-1.0.
This should be all you need to do in your Android projects. Now you can build and deploy once again.