Releases: demiurgeQuantified/StatsAPI
Releases · demiurgeQuantified/StatsAPI
Release list
v0.4.15
v0.4.14
- Hopefully fixed a rare bug where a gap could appear between moodles, or certain moodles wouldn't be rendered.
- Performance improvements
v0.4.13
- Experimental change: Moodle rendering should now scale with non-vanilla texture sizes
v0.4.12
API Changes
CharacterStats.delayToSleephas been replaced withtimeUntilSleep, which is a timer until sleep rather than a timestamp (the player will not regain fatigue until it reaches zero)
Bug fixes
- Fixed fatigue loss while sleeping stopping at midnight
v0.4.11
- Fixed waking up almost instantly when sleeping in multiplayer
Fatigue.trySleepnow returns the untranslated string as the reason
v0.4.10
- Fixed incorrect mapping of MoodleType to lua moodles
- This caused an issue where characters were never too full to eat.
- It likely caused some miscellaneous mod incompatibilities too
- Now ignores characters without a CharacterStats object
- This means that StatsAPI is disabled for NPCs from NPC mods. This might still cause them to not work properly, but you at least won't be spammed with errors when near NPCs.
v0.4.9
- Fixed error when a remote player hits with a weapon in multiplayer
- Updated Accessible Fields to 1.0.3
v0.4.8
- Carry weight is now always rounded down to the nearest integer value, like vanilla
- Fixed carry weight being affected too much by a character's strength: carry weight modifiers from strength traits were copied over from vanilla, but in vanilla an oversight causes them to never be applied
v0.4.7
v0.4.6
- Fixed a bug where panic would skyrocket after surviving for one month