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Data Maps
deonjonker123 edited this page Jun 13, 2026
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4 revisions
Data maps assign properties to items without modifying recipes. AT2 uses two data maps: fertilizers and soil modifiers.
Registers an item as a valid fertilizer and sets its speed and yield multipliers. You can override existing fertilizer speed and yield multipliers here too.
File path: data/agritechtwo/data_maps/item/fertilizers.json
{
"values": {
"modid:fertilizer_item": {
"speed_multiplier": 1.5,
"yield_multiplier": 1.5
}
}
}Field
| Field | Type | Description |
|---|---|---|
speed_multiplier |
float |
Multiplier applied to growth speed. 1.0 = no change, 2.0 = twice as fast. |
yield_multiplier |
float |
Multiplier applied to harvest output count. |
| Item | Speed | Yield |
|---|---|---|
minecraft:bone_meal |
1.2 |
1.2 |
immersiveengineering:fertilizer |
1.4 |
1.4 |
forbidden_arcanus:arcane_bone_meal |
1.5 |
1.5 |
mysticalagriculture:mystical_fertilizer |
1.6 |
1.6 |
mysticalagriculture:fertilized_essence |
1.4 |
1.4 |
Assigns a growth speed modifier to a soil block. Only affects the block's growth rate — does not make the block a valid soil on its own (add it to the appropriate tag for that). You can override existing soil growth modifiers here too.
File path: data/agritechtwo/data_maps/item/soil_modifiers.json
{
"values": {
"modid:soil_block": {
"growth_modifier": 1.25
}
}
}Fields
| Field | Type | Description |
|---|---|---|
growth_modifier |
float |
Multiplier applied to growth speed for this soil. 1.0 = base speed, 2.0 = twice as fast, 0.5 = half speed. |