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v1.1.2
v1.1.2 - Spatial Audio & UI Improvements
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Changes in 1.1.2
4-Channel 8D Spatial Audio System :
Introduced discrete speaker role assignment (Front, Back, Left, Right) using StrictChannelMatrix and SpatialDspEngine.
Built low-latency UDP media transport with LeaderDomainClock presentation PTS timestamps.
Added interactive Devices Stage management UI and top-down 3D soundstage preview canvas.
Added Host-local dual-mono loopback rendering and atomic session teardown policies.
High-Precision Acoustic Sync Trim :
Upgraded trim resolution to 0.125 ms increments with quick nudge buttons (-0.125ms / +0.125ms / Reset) and 3-decimal readout precision.
Made the trim card layout responsive with dynamic typography and compact button padding for small screens.
Join Screen Clean-Up :
Removed the Devices tab from the Join Screen bottom navigation bar to keep channel setup exclusively on the Host.
Network & Lifecycle Hardening :
Added per-packet error isolation in the TCP read loop to prevent socket drops on handler exceptions.
Fixed Android foreground service start-in-time race conditions during rapid playback stop/start cycles.
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