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v1.1.2 - Spatial Audio & UI Improvements

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@developerakshat12 developerakshat12 released this 24 Aug 16:27
· 4 commits to main since this release

Changes in 1.1.2

  • 4-Channel 8D Spatial Audio System:
    • Introduced discrete speaker role assignment (Front, Back, Left, Right) using StrictChannelMatrix and SpatialDspEngine.
    • Built low-latency UDP media transport with LeaderDomainClock presentation PTS timestamps.
    • Added interactive Devices Stage management UI and top-down 3D soundstage preview canvas.
    • Added Host-local dual-mono loopback rendering and atomic session teardown policies.
  • High-Precision Acoustic Sync Trim:
    • Upgraded trim resolution to 0.125 ms increments with quick nudge buttons (-0.125ms / +0.125ms / Reset) and 3-decimal readout precision.
    • Made the trim card layout responsive with dynamic typography and compact button padding for small screens.
  • Join Screen Clean-Up:
    • Removed the Devices tab from the Join Screen bottom navigation bar to keep channel setup exclusively on the Host.
  • Network & Lifecycle Hardening:
    • Added per-packet error isolation in the TCP read loop to prevent socket drops on handler exceptions.
    • Fixed Android foreground service start-in-time race conditions during rapid playback stop/start cycles.