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Releases: developerz-ai/open-mmorpg
Releases · developerz-ai/open-mmorpg
Release list
v0.1.0
v0.1.0
Features
- account profile & password management (053-2) (#57)
- production-ready features - loading/error UX, performance, a11y, polish (#55)
- Complete verification criteria for web client (#53)
- extend module-api hooks + milestones module (#54)
- compiled module system — fork without merge conflicts (#51)
- headless loopback integration test — S6 PR group complete (#49)
- Transport trait + framing + loopback + UDP integration tests (#46)
- Add E2E test for cash shop (#47)
- Smuggler's Cove dungeon loot items (#38)
- Add crafting materials (mining/herbalism/skinning) (#33)
- E1 — headless-first Bevy engine core (#18)
- Complete Class Set — Part 2 (Primal Casters) (#29)
- fuel-metered WASM sandbox with narrow capability API (#24)
- Add Revenant and Riftblade hero classes (#28)
- auth, signed session tokens, shard routing, edge rate-limit (S5) (#23)
- canon base datapack — factions, classes, zone, dungeon, AH (#26)
- cross-shard read/social plane — feed, chat, guild, armory, AH (S11) (#25)
- snapshots, delta, AoI filtering, bandwidth budget (S3) (#22)
- deterministic data-driven ability resolution engine (S7) (#20)
- Complete content-schema and assets infrastructure (#16)
- deterministic quadtree spatial index (AoI) [S4] (#19)
- operator web portal — account, armory, auction, world feed (#21)
- DB pool, migrations, accounts/characters repos (#17)
Bug Fixes
- the copy twelve locales were missing, a page heading, and a badge below AA (#69) (#71)
- mount SEO, give every route an h1, name the Select combobox (#68)
- Complete verification criteria - locales, AH filters, Feed filters (#52)
- Complete i18n locales and test infrastructure (#50)
- force VITE_USE_MOCKS=true during bun test (#42)
Chores
- Bump wat from 1.252.0 to 1.253.0 in the cargo-minor-patch group (#74)
- Bump taiki-e/install-action from 2.82.8 to 2.83.1 in the actions-minor-patch group (#73)
- Bump taiki-e/install-action from 2.82.5 to 2.82.8 in the actions-minor-patch group (#66)
- pin ui-debugger-mcp to @latest
- Bump the actions-minor-patch group with 2 updates (#65)
- drop NOTES.md, add no-worktrees rule + feature/planx commands
- Bump taiki-e/install-action from 2.81.10 to 2.82.0 in the actions-minor-patch group (#64)
- Bump taiki-e/install-action from 2.81.6 to 2.81.10 in the actions-minor-patch group (#61)
- add codegraph MCP server config (#60)
- keep tmp/ dir via .keep, ignore its contents (#59)
- Bump @solidjs/router from 0.15.4 to 0.16.1 in the js-minor-patch group (#14)
- Bump taiki-e/install-action (#9)
- scaffold the monorepo — green Cargo + Bun workspace, CI, DX
Ci
- ignore github-actions majors too (consistent with cargo/npm)
- 30-day cooldown + auto-merge minor/patch on green CI
- ignore major bumps, group minor/patch
- bump actions/checkout to v5 (Node 24)
Content
- split manifest monolith into per-domain tree (supersedes #40) (#41)
- Add Veridian Coast zone and Smuggler's Cove sub-zone (#37)
- Add faction storyline quests (#36)
- Add vendor quality-of-life items (#35)
- Add starter armor sets and trinkets (levels 1-20) (#32)
- Starter weapon sets for all classes (#31)
- add Mystic Martialist classes (Ascetic, Oracle, Channeler) (#30)
Docs
- port hive-mind /feature workflow
- simplify the no-worktrees note in CLAUDE.md
- add NOTES.md project summary
- plan 053 account management; mark 052 complete (#56)
- v1.0.0 big plan + domain subagents + merge-pr skill (#15)
- add game-server specifications
Other
- Merge remote-tracking branch 'origin/main'
Refactors
- nest domains into subdirs + purge WoW-derived names (#58)
Tests
- Add E2E test for downloads page (#45)
- add comprehensive a11y tests for all components (#44)
- add i18n locale switcher tests (#43)
- proptest replay determinism + cross-shard re-sim invariants (#39)
- determinism + movement unit/proptests for World::step (#34)
- update manifest validation for 12 races (#27)