-
|
OpenGL map rendering engine with 3D navigation view and offline hill shading will return in the next Cruiser. You will be able to select the map rendering engine you want in each profile separately. |
Beta Was this translation helpful? Give feedback.
Replies: 8 comments 8 replies
-
|
@MotoUKRider has already started improving the Motorider (OpenGL) map theme. 👍 |
Beta Was this translation helpful? Give feedback.
-
|
this is the news of the century |
Beta Was this translation helpful? Give feedback.
-
|
OpenGL map rendering engine will also have a new feature:
See the the updated images above: |
Beta Was this translation helpful? Give feedback.
-
|
More hill shading images in 3D view from the VTM thread: |
Beta Was this translation helpful? Give feedback.
-
|
For those who like the "Biker" theme, here's how it looks on its first load into the App: Same behaviour as the "Light" theme that we're putting into the next 3D build, but with the "Biker" 🎨 🖍️ 🗺️ |
Beta Was this translation helpful? Give feedback.
-
|
OpenGL map rendering engine and 3D view in navigation are again available in: (Settings | Map | Advanced) |
Beta Was this translation helpful? Give feedback.
-
(Settings | Map | Advanced) |
Beta Was this translation helpful? Give feedback.
-
|
Map rendering engine can now be changed in "Settings | Map | Advanced". An alternative could be to have 2 app launchers, each starting the app with its own map engine. |
Beta Was this translation helpful? Give feedback.






(Settings | Map | Advanced)
OpenGL is the new default map rendering engine.