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MJOLNIR Code Mods mods-v0.11.0

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@github-actions github-actions released this 03 Oct 02:37
· 240 commits to main since this release
Immutable release. Only release title and notes can be modified.
1102330

Public games and FIND GAMES

Hosts can make a multiplayer game public, and FIND GAMES lists public games to join without an invite. Games stay private unless the host opens them.

Added

  • PUBLIC GAME. The multiplayer lobby has a PRIVATE GAME button for the
    host. Switch it to PUBLIC GAME and your game is listed on mjolnircore.com
    with its map, game type and players, kept up to date while you play. Switch
    back, or join someone else's game, and it comes off the list. Every session
    starts private.
  • FIND GAMES. Public games, nearest first: the map, game type, players,
    whether the host is in the lobby or a match, and an estimated ping. JOIN
    puts you in the host's fireteam the same way an accepted invite does. It
    tells you if you don't have the map.
  • Both need the MJOLNIR launcher signed in to the hub. The lobby says so when
    it isn't.

Changed

  • MJOLNIRLobby 0.4.0: public games and FIND GAMES. The FIND GAMES screen
    comes with the CE runtime 1.0.5 from the hub; with an older runtime the
    button stays hidden.

Full changelog · All releases


The signed set of UE4SS script mods. Every artifact's hash is in
manifest.json, and manifest.json.sig is its Ed25519 signature
over the manifest — verify with keys/mod-signing.pub from this
repository. The launcher does this automatically and installs
nothing that fails verification.

Script mods ship only from this repository's reviewed pull
requests — see docs/contributing_code_mods.md to contribute one.