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MJOLNIR Code Mods mods-v0.28.0
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Faster foliage and /bench
Grass that was drawn across the whole map now culls, Low and Medium foliage drop the grass's wind, and /bench measures what a map's foliage costs on your PC and sends it to the MJOLNIR team.
Added
/bench(MJOLNIRHud 0.10.0). Type/benchin match chat, stay put
somewhere safe for about a minute, and the game times the map with and
without its foliage, its shadows and its wind at your camera. The result
shows in your chat and goes to the MJOLNIR team with your resolution,
quality settings and GPU, so we can see how the remastered maps run on
real hardware. It needs the launcher signed in to the hub, and it waits
until you have been on the map for two minutes, while it is still loading
in.mjolnir_benchin the console does the same without sending, or A/Bs
any console variable:mjolnir_bench r.Shadow.Virtual.Enable 0. Results
go tobench.login the MJOLNIRHud folder.- Settings in the hitch log. Each map's heading in
hitches.lognow says
the resolution drawn, window mode, every quality level, the GPU and the CPU.
Fixed
- Grass drawn across the whole map (MJOLNIRLevelLoader 0.7.2). Some
bands of grass never culled at any distance: on Death Island, 51,000 clumps
of the heaviest grass. Lower foliage quality made it worse. Every band now
stops at its distance. - A loop that cost 12 ms a second on maps with water dry zones
(MJOLNIRLevelLoader 0.7.2). It looked up an engine object ten times a
second.
Changed
- No grass wind at Low and Medium foliage quality (MJOLNIRLevelLoader
0.7.2). Swaying grass was half of the grass's cost on the GPU. High and
Epic still sway. - MJOLNIRLobby 0.13.4 sends
/benchresults to the hub.
Notes
- Foliage is about a fifth of the frame on Death Island, even on an RTX 5090
(68 fps at 4K, Epic). If the remastered maps run slow for you, set
Foliage to Medium or Low in Video settings.
The signed set of UE4SS script mods. Every artifact's hash is in
manifest.json, and manifest.json.sig is its Ed25519 signature
over the manifest — verify with keys/mod-signing.pub from this
repository. The launcher does this automatically and installs
nothing that fails verification.
Script mods ship only from this repository's reviewed pull
requests — see docs/contributing_code_mods.md to contribute one.