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MJOLNIR Code Mods mods-v0.33.0

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@github-actions github-actions released this 24 Oct 09:20
· 11 commits to main since this release
Immutable release. Only release title and notes can be modified.
07ab54c

The game tells you when MJOLNIR is out of date

At the main menu, the game says when MJOLNIR, the CE runtime or your maps are out of date, and UPDATE AND RESTART updates through the launcher.

Added

  • Out-of-date prompt (MJOLNIRLobby 0.15.0). When the game reaches its
    main menu, at start and after each match, it asks the MJOLNIR launcher what
    is out of date: code mods, the CE runtime pack and installed maps. It also
    asks about mods MJOLNIR did not install. If anything turns up, a screen
    lists it. UPDATE AND RESTART opens the launcher, closes the game, and
    the launcher updates and starts it again. NOT NOW puts it away until
    the next visit to the main menu. It needs launcher 0.17.0; an older
    launcher is never started for it.

Full changelog · All releases


The signed set of UE4SS script mods. Every artifact's hash is in
manifest.json, and manifest.json.sig is its Ed25519 signature
over the manifest — verify with keys/mod-signing.pub from this
repository. The launcher does this automatically and installs
nothing that fails verification.

Script mods ship only from this repository's reviewed pull
requests — see docs/contributing_code_mods.md to contribute one.