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MJOLNIR Code Mods mods-v0.7.1

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@github-actions github-actions released this 02 Oct 09:54
· 300 commits to main since this release
Immutable release. Only release title and notes can be modified.
5aee597

Base beacons pulse again

The glowing beacons at the bases on Danger Canyon, Blood Gulch and the big outdoor maps pulse as they did in Halo: Combat Evolved instead of shining steadily.

Fixed

  • MJOLNIRLevelLoader 0.1.1 animates the glow of lights that classic maps
    drive with an object function: Danger Canyon's base beacons pulse once a
    second again, as do the beacons on Blood Gulch, Sidewinder, Ice Fields,
    Timberland, Death Island and Infinity. Install the updated maps from the
    launcher's Multiplayer page to get it.

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The signed set of UE4SS script mods. Every artifact's hash is in
manifest.json, and manifest.json.sig is its Ed25519 signature
over the manifest — verify with keys/mod-signing.pub from this
repository. The launcher does this automatically and installs
nothing that fails verification.

Script mods ship only from this repository's reviewed pull
requests — see docs/contributing_code_mods.md to contribute one.