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FNVVR Reborn v0.6.0

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@df4l df4l released this 16 Oct 20:04

Sixth public build of FNVVR Reborn: a VR mod for Fallout: New Vegas built into a DXVK fork (32-bit d3d9.dll), for Proton on Linux and Wine/Windows.

What's new since v0.5.0

Melee combat, rebuilt for VR

  • Swing to hit. Your melee weapon now hits whatever it actually touches. Swing it like you mean it: small movements or bumping into someone won't count.
  • Hit where you aim. The body part you hit is the one your blade touched, so you can go for the head or the legs.
  • Block by holding your weapon across the front of your face.
  • Two-handed weapons: put your left hand on the handle with the left trigger, just like with rifles.
  • Chainsaws and other powered weapons (Ripper, Thermic Lance…): hold the trigger to run them, then touch your enemy with the blade.
  • Power attacks: hold the trigger to charge. A ring fills up beside your right hand. Once it's full, your next hit is a power attack. It costs action points, and heavier weapons cost more.

HUD

  • Experience gained and the "LEVEL UP" message now appear in your view, next to the other messages.
  • The radiation meter is now visible too, in the same corner.

Pip-Boy

  • New option: Pip-Boy size (Settings > VR). If the screen is hard to read, make the Pip-Boy up to twice as big while it's open. It goes back to normal size when you close it.

Comfort and immersion

  • No more surprise third-person camera when you stand still for a while.
  • Kill cams stay in first person, in slow motion.
  • NPCs now look you in the eyes, at your real head height, wherever you stand.

Not done yet

Unarmed combat, optics and scopes, other HUD elements (enemy health, sneak indicator), finger tracking, manual reload.

Install

See INSTALL.txt in the archive. Short version: copy d3d9.dll, openvr_api.dll (the 32-bit OpenVR library, included), dxvk.conf and fnvvr/ next to FalloutNV.exe. On Linux (Proton) only, set the launch option WINEDLLOVERRIDES="d3d9=n,b" %command% (not needed on Windows). Start SteamVR first. If you already have a dxvk.conf, merge the lines. The bindings did not change since v0.5.0.

Tested

Linux, Proton Hotfix, RTX 4070, Meta Quest 2 through Steam Link. Other headsets and bindings are untested; only Touch bindings are shipped. The Pip-Boy size option is not yet checked in the headset.