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Janis Sprenger edited this page Dec 19, 2022 · 8 revisions

MMUs - Modular Motion Units

General Information on MMUs

Idle MMU

Idle (Pose/Idle): The Idle MMU replays a simpel idle animation without any further constraints or parameters.

Unity Locomotion MMU

UnityLocomotionMMU (Locomotion/Walk): The Unity Locomotion MMU enables the Avatar to walk to a specific position or goal

Property Name Property Semantics Optional
TargetName Name of the MOSIM MSceneObject (e.g. the object "WalkTarget1") either TargetName or TargetID
TargetID Walk Target as a constraint (ID) either TargetName or TargetID
Velocity Velocity in m/s (float with decimal point) yes
Trajectory Trajectory as a MPathConstraint (ID) yes
Constraints Reference
MGeometryConstraint defining the goal position referred with TargetID
MPathConstraint definining the trajectory referred with Trajectory

Reach MMU

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