Fix computing winding in embolden - #135
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Fix #134
LayerMut::emboldencomputed the winding from all points in a layer as one polygon. With disconnected contours, this adds nonexistent edges between contours to the area calculation and can reverse the winding. As a result, synthetic bold could shrink some glyphs, such as Monaco'sireported in #134.This change computes the area for each contour separately and sums the results before determining the winding. Then the resulting global winding is used for all contours preserving the correct behavior for inner counter contours.
I verified this change with Monaco text on my app as follows. The existing tests and doc tests pass.