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gore-save-editor-v1.2.1

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@github-actions github-actions released this 04 Aug 15:39
· 24 commits to main since this release

Added

  • Backups can be given a name and deleted. The name heads the entry; the file
    name stays visible below it and is never changed.
  • Added a "Position" tab to Characters. The hero's position moved there from the
    Attributes tab and can be picked from a list of 10,075 named locations from
    the game, grouped by region, instead of typing coordinates. Applying a
    location's facing is optional and off by default.
  • An NPC's position and spawn position are shown but cannot be changed: the
    game restores an NPC's placement from the level, not from the savegame.
  • A savegame damaged by an earlier version is now recognised on load: the
    overview and the inventory show a warning with the number of affected slots
    and a repair button, applied with the next save. Repairing can be taken back
    until then.

Fixed

  • Renaming a savegame could make the game drop it from the load list. The name
    is now written so the game can still read the save's metadata, and a rename
    that would leave it unreadable is refused instead of written.
  • Items added to an inventory could not be dropped in the game afterwards, and
    dropping one made a different item vanish instead. Added items now go into a
    free inventory slot, and removing an item frees its slot instead of deleting
    it — the way the game does it. Adding or removing an item also repairs a
    savegame an earlier version left in that state.
  • Large inventories were cut off at 200 entries, so a newly added item was
    missing from the list while the picker already refused to offer it again.
  • Queued additions and removals now show the item's localized name.