gore-save-v1.0.0
·
432 commits
to main
since this release
Added
- NPCs are now fully editable, not just the player: select any NPC and change
its stats/attributes and inventory the same way you edit your own character. - Armor is supported in the inventory — equipped and carried armor pieces show
up as regular items and can be edited and added like anything else. - Faction crimes can be cleared, resetting the hostility an NPC's guild holds
against you. - NPCs can be revived — bring a dead NPC back to life (restores health and
strips the death state). - Inventories can be reset to a clean starting state.
- The in-game time (play clock) can now be set.
- All talents/skills can now be edited (previously only a subset was exposed).
Changed
- Reworked the UI navigation: first pick who you're editing (an NPC or the
player), then choose what to edit (attributes, inventory, …). The layout is
clearer and more consistent across tabs. - Improved performance, especially responsiveness when editing.