gore-save-v1.2.0
·
182 commits
to main
since this release
Added
- Added an "Other saves" view for persistent management of profileless and
external savegames. - Savegames can now be assigned or removed from a profile.
- Added a searchable and filterable "Story state" section to the World tab. It
combines values stored in the save with the complete catalog of persistent
fields declared by the shipped game scripts, including fields that are not
yet set. - Story-state entries can be set, edited, removed, and undone before saving.
Source-backed classifications and value suggestions, structured day/time
editing, elapsed-time context, and exact Glossary matches help explain known
values; unknown IDs from mods or newer game versions remain available as raw
signed integers.
Changed
- Reworked "All data" into a source-aware GSAV browser for metadata and the
complete typed PUBLIC and PRIVATE property trees. - Memory events now use localized, categorized cards with readable actions and
subjects. Expandable details retain timing, participants, positions, payload
fields, tags, and technical IDs, and multiple removals can be queued and
individually undone before saving. - Improved the quest layout and hierarchy.
- Moved tutorials to the Glossary.
- Almost all dialog knowledge IDs are now replaced with localized texts.
- Improved UI consistency and translations across the editor.