Skip to content

Open questions

Diego Amicabile edited this page Oct 19, 2026 · 3 revisions

Living page: research-level items not yet established. None blocks a dispatched task. A question settled here becomes a research report in imperial-conquest-2-research and then a [confirmed] claim in the design documents.

Open questions

These are research-level items not yet established. None of them blocks a dispatched task.

  • Complete tactical fidelity: formulas, routing and post-battle promotion are documented in the tactical design. Full original-battle attribution remains open on 1107; local corrections and Wine observations do not establish complete native-original equivalence.
  • Original map selection rendering: exact selected colour and rhombus frame shape/size/colour for armies, fleets and towns, plus original town selection behavior, await promoted/evaluated research on 1010. Accepted T196 clear army/fleet feedback does not close that fidelity gate.
  • Weather: the event effects (FUN_004511BC) haven't been decompiled.
  • Controlled-save checks the user has offered, none of them urgent. The recipes are in the reports:
    • a second supply-dialog fill;
    • a foreign purchase;
    • the tax and mobilization divisors of population growth;
    • mercenary desertion.
  • DAT static tables: the ones at 0x1F2F0 (fourteen small tables) and 0x1F8C6 (four larger ones) are mostly unidentified. Only the season table and the leader-name pool are known (investigations/dat-file-layout.md).
  • Storm attrition: two predicates are inferred from magnitudes, not decompiled: FUN_004494E4 (the away-from-friendly-coast doubling) and FleetRecord +24 == 1 (the tripling).
  • News log: a ~6-byte reconciliation gap in the SAV news-log region sizing.
  • Remaining strategic AI fidelity: military and economy flow are decompiled and implemented under classical-faithful; the old dispatch-only description no longer applies. Bounded corrections do not prove complete original equivalence. See the evaluated source and limits, 1180, 1181 and 1245.
  • Leader names: after a leader falls, or a dead nation is reborn, the original draws the new leader from the DAT's 12-name pool per nation. The pool is not exported, so the engine keeps the old name (game-design.md §Economy, [open]).
  • City icons: whether the original draws different city icons by population. Armies and fleets are confirmed three-tier; cities are not.

Clone this wiki locally