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Releases: diesel-modding/PAYDAY2-SuperBLT

4.0.4-beta

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@Luffyyy Luffyyy released this 25 Sep 09:32
59b261a

Just an update to codesign 4.0.3-beta so Windows doesn't flag SBLT as malware

v4.0.3-beta

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@segabl segabl released this 21 Sep 16:20
59b261a
Improve stream handling, expose Lua API

v4.0.2-beta

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@HW12Dev HW12Dev released this 19 Aug 23:07

This release updates the LuaJIT version used internally to the one the game uses

4.0.1-beta

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@segabl segabl released this 16 Aug 08:09

This is a followup release that reimplements XML tweaking

v4.0: 64-bit beta

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@ZNixian ZNixian released this 10 Aug 13:17

This is (intended to be) the initial public beta for 64-bit SBLT.

While most of the functionality is working, a few things aren't finished yet:

  • XAudio: this uses the same OpenAL implementation as 32-bit SuperBLT. This is in the slow process of being ported to play all audio via the game's native WWise audio engine.
  • XML tweaker: this isn't implemented yet.
  • Misc. recent features from the 32-bit DLL: these were lost due to the history of the 64-bit port, which was forked from RAID BLT. Some changes were made to SuperBLT after RAID BLT forked from it, and these haven't been ported forwards yet.
  • DLL Plugins: completely untested, may or may not work. No stable API yet.