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diggydwarff edited this page Aug 31, 2026 · 6 revisions

Tobacconist

Tobacconist is a comprehensive tobacco farming, processing, automation, and smoking mod available for Minecraft 1.20.1 Forge and Minecraft 1.21.1 NeoForge, with the same intended gameplay and feature set on both builds. Grow multiple tobacco varieties, manage crop quality, cure leaves using traditional methods, ferment and age tobacco, create specialized cuts and blends, and turn them into cigarettes, cigars, pipe tobacco, aromatic tobacco, Shisha, and more.

The mod supports both hands-on traditional production and large-scale factory automation. With Create installed, the same production chains can be expanded with mechanical processing, logistics, filtering, packaging, monitoring, and factory-scale equipment rather than replaced by separate duplicate systems.


Getting Started

A typical production chain is:

Seeds → Growing → Curing → Fermentation/Aging → Cutting → Blending/Flavoring → Finished Product → Smoking or Storage

The Tobacconist's Manual provides an in-game introduction, while the wiki pages below cover the systems in greater detail.

Core Progression

Quality & Factory Systems

  • Quality & Metadata Guide — tobacco variety, cure, quality, age, fermentation, cut, flavor, blend, and other persistent metadata
  • Grading, Mixing, & Homogenization — quality grading, batch homogenization, Factory Gauge behavior, and factory consistency
  • Automation & Create — Create processing, logistics, Industrial Drying Racks, Mechanical Arms, Funnels, Chutes, Packagers, Stock Links, Display Links, Production Monitor, and other automation

Configuration & Troubleshooting


Major Features

Tobacconist includes:

  • Multiple tobacco varieties with distinct growing preferences and regional seed availability
  • Crop and finished-product quality systems
  • Air, Sun, Fire, and Flue curing
  • One-block wooden Drying Racks, Hanging Tobacco Bunches, and automation-focused Industrial Drying Racks
  • Fermentation and aging in 64-leaf Tobacco Barrels
  • Rough, Ribbon, Shag, and Flake tobacco cuts
  • Cigarettes, cigars, smoking pipes, Kiseru, Hookahs, Shisha, aromatic tobacco, and custom blends
  • A large collection of decorative and functional Hookahs, including dyeable, metal, gemstone, oxidizing copper, Netherite, and other variants
  • Tobacco Pouches, storage boxes, crates, labels, and packaging systems
  • Tobacconist villagers and regional seed trades
  • Tobacconist's Spectacles for inspecting crop, curing, processing, and Production Monitor information
  • Advancements covering farming, processing, smoking, equipment, and Hookah collecting
  • A full in-game Patchouli manual
  • JEI recipe and processing integration
  • Extensive Create automation and logistics support

Create Integration

When Create 6 is installed, Tobacconist gains factory-scale automation while keeping the normal manual progression fully usable.

Create integration includes mechanical harvesting and processing, Mechanical Arms, Funnels, Chutes, Belts, Depots, Packagers, Stock Links, Display Links, fan-assisted curing, automated blending and flavoring, Filter/Attribute Filter support, quality homogenization, factory grading, Industrial Drying Racks, and the Production Monitor for live throughput tracking.

The Production Monitor can count Items, 64-item Stack equivalents, or Transfers, apply normal/Create filters, expose redstone and comparator output, report through Display Links and Create Goggles, and display its filter externally in a Create-style value-box target.

See Automation & Create for the complete automation reference.


Compatibility

Tobacconist supports or integrates with:

  • Create 6 — automation, processing, logistics, Display Links, Ponder, filtering, and factory systems
  • JEI — recipes and processing information
  • Patchouli — the in-game Tobacconist's Manual
  • Curios API — mouth-slot smoking and wearable support
  • Farmer's Delight
  • Farmer's Respite
  • Fruits Delight
  • Croptopia
  • Neapolitan
  • HerbalBrews
  • Expanded Delight
  • Rustic Delight
  • Coffee Delight
  • Create Confectionery

Additional food and farming mods may work automatically through compatible shared c: and legacy forge: ingredient tags.


Useful Pages for Factory Building & Testing

For large automated factories or troubleshooting, these are the most useful references:


About This Wiki

The wiki is intended to describe the current implementation of Tobacconist rather than old design notes. If something behaves differently in-game, please report it so the documentation can be kept synchronized with the mod.

Clone this wiki locally