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Configuration

Dinner edited this page Jul 20, 2026 · 2 revisions

Configuration

All settings are accessible from the NeoForge mod list.

Gravity

Setting Default Description
Player Gravity ON Toggle player gravity
Player Gravity Offset 0.055 Upward force per tick. Higher = less gravity
Item Gravity ON Toggle item gravity
Item Gravity Offset 0.025 Upward force for items
Arrow Gravity ON Toggle arrow/trident gravity
Arrow Gravity Offset 0.03 Upward force for arrows
Thrown Projectile Gravity ON Toggle thrown projectile gravity
Thrown Projectile Offset 0.018 Upward force for thrown projectiles
Falling Block Gravity ON Toggle falling block gravity (sand, gravel, anvils, dragon eggs)
Falling Block Offset 0.035 Upward force for falling blocks

Effects

Setting Default Description
Particle Gravity ON Toggle particle gravity reduction
Particle Multiplier 0.3 0 = no gravity, 1 = vanilla
Audio Filter ON Toggle low-pass audio filter
Filter Volume 0.4 Lower = more muffled
Filter High Frequencies 0.3 Lower = less high-frequency sound

Gameplay

Setting Default Description
Fall Damage Mode Disabled Normal / Disabled / Velocity-Based
Velocity Damage Scale 1.0 Damage per unit of velocity (mode 2)
Min Velocity Threshold 0.6 Minimum velocity before damage applies (mode 2)

Sable Integration

Requires Sable to be installed.

Setting Default Description
Sable Gravity (Y) -4.0 Gravity Y value. More negative = stronger pull
Sable Pressure 0.0 Pressure value. 0 = no pressure
Sable Drag 0.05 Air resistance. 0 = no drag
Datapack Priority 1001 Must be > 1000 to override Sable defaults

Note: Sable changes require restarting the world to apply.

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