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v1.7.3

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@dividebysandwich dividebysandwich released this 15 Oct 23:00
· 101 commits to main since this release
c958a1e

What's new

Moveable props and switchable lights

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You can now grab items on the desk and rearrange them. Clicking on lights toggles them on and off. A maximum of 4 lights are supported per scene.
Props being dropped now fall down using basic rigid body physics instead of just teleporting straight down.

VR Joystick improvements

The virtual joystick now reacts to tilt instead of lateral movement. This should feel a lot more natural and mirrors how VR joysticks work in games like VTOL VR.

Instant Camera

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Grab your instant camera that's legally distinct from any existing brand or design and take instant photos! The snaps appear in the captures directory and of course you can pull them from the front of your camera and arrange them on your desk.

Dynamic time of day and weather

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No more separate scenes for day and night. There's now full support for day/night cycles and clear weather, rain, thunderstorms and snow.

Pentium III, K6-2 and Voodoo2 emulation

These need more testing to verify, there may still be emulation issues. Please report any problems you encounter.

Other changes

  • Added an option whether to pause emulation while settings UI is open or not.
  • Loading savestates now applies any necessary settings instead of complaining about mismatched memory sizes
  • Fixed time stamp counter being affected by cycle setting
  • Add cpu=pentium_iii: SSE, FXSAVE/FXRSTOR and the Pentium III's CPUID and MSRs by @kibertoad in #101
  • Update vulnerable dependencies and replace unmaintained font parsing by @firestrand in #102
  • Add cpu=k6_2, an AMD K6-2 with 3DNow! by @kibertoad in #103
  • Answer DSP command E2h and continue auto-init with 45h/47h by @kibertoad in #104
  • Add GET /api/registers/fpu: the x87, MMX and SSE registers by @kibertoad in #105
  • Document the Voodoo under Windows 98 SE for Direct3D games by @kibertoad in #108
  • Apply the S3d texture bases to perspective triangles only by @kibertoad in #109
  • Delete the makeimg tests' images when the tests end by @kibertoad in #106
  • Emulate the 3dfx Voodoo2 by @kibertoad in #112

Many thanks for the contributions!

Full Changelog: v1.7.2...v1.7.3