Dimitri is an AI agent built for the Kaggriculture Kaggle simulation competition.
The project is designed around a modular decision-making architecture inspired by real-world AI systems.
Kaggle Observation
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Observer
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GameState
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Analyst
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Planner
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Executive
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Operator
- Identify the current bottleneck.
- Compare actions, not objects.
- Plans are hypotheses.
- Replan only when evidence suggests a better path.
- Optimize the system rather than individual actions.
- Every important decision should be explainable.
- Prefer the simplest architecture that satisfies today's requirements.
Currently under active development.
Current Sprint
Sprint 1
Completed
✅ GameState ✅ Player ✅ Inventory ✅ Market 🚧 Parser