🔧 Fix
- Capture Keys Only now works without a translation backend — the documented setup (collect the game's texts while playing, translate them manually later) captured nothing unless an AI or API backend was also enabled, even though the options UI disables the backend toggle in capture mode. The capture path now runs fully backend-free: texts accumulate in
translations.jsonas the game displays them, ready for manual translation in the browser editor. Thanks to the detailed report in discussion #16.
On the companion website, captured-only lines (empty, waiting for a human translation) no longer count as human-translated in the editors' quality bar, and their badge is dimmed.