Releases: djparentx/Dave-s-Retro-Shaders
Release list
Dave's Retro Shaders v1.7
A RetroArch shader management tool for the R36S, designed for ArkOS and dArkOS, providing an easy, controller-friendly way to apply and manage curated shader presets per system.
v1.7 Change Log
- switched Gameboy, Gameboy Color, Gameboy Advance, NeoGeo Pocket, and NeoGeo Pocket Color to overlays instead of pixel shaders
- huge bump in resources, more accurate rendering for those systems
- to apply manually look for *_grid.* entries in the shaders and overlay folders
v1.6 Change Log
- added Sega Genesis to the Sega MegaDrive setting
- reduced motion blur settings on all handheld systems to reduce eye fatigue
- if no systems are selected dialog now says "Nothing was selected." instead of a false "Shaders applied."
v1.5 Change Log
- added new bezels for Gameboy, Gameboy Color, Gameboy Advance, Neo Geo pocket and Neo Geo Pocket Color
- needed RetroArch settings are now applied when applying shaders
Overview
This script simplifies shader management on the R36S by eliminating manual configuration and providing a clean menu interface to apply or remove shaders across supported systems.
It includes curated presets designed to enhance visuals while maintaining performance on RK3326 hardware.
Notes
- Optimized specifically for R36S hardware
- Designed for performance-balanced visuals on RK3326
- Safe to re-run without breaking existing configs
Dave's Retro Shaders v1.6
A RetroArch shader management tool for the R36S, designed for ArkOS and dArkOS, providing an easy, controller-friendly way to apply and manage curated shader presets per system.
v1.6 Change Log
- added Sega Genesis to the Sega MegaDrive setting
- reduced motion blur settings on all handheld systems to reduce eye fatigue
- if no systems are selected dialog now says "Nothing was selected." instead of a false "Shaders applied."
v1.5 Change Log
- added new bezels for Gameboy, Gameboy Color, Gameboy Advance, Neo Geo pocket and Neo Geo Pocket Color
- needed RetroArch settings are now applied when applying shaders
Overview
This script simplifies shader management on the R36S by eliminating manual configuration and providing a clean menu interface to apply or remove shaders across supported systems.
It includes curated presets designed to enhance visuals while maintaining performance on RK3326 hardware.
Notes
- Optimized specifically for R36S hardware
- Designed for performance-balanced visuals on RK3326
- Safe to re-run without breaking existing configs
R36S Retro Bezels
Dave's Retro Shaders v1.5
A RetroArch shader management tool for the R36S, designed for ArkOS and dArkOS, providing an easy, controller-friendly way to apply and manage curated shader presets per system.
v1.5 Change Log
- added new bezels for Gameboy, Gameboy Color, Gameboy Advance, Neo Geo pocket and Neo Geo Pocket Color
- needed RetroArch settings are now applied when applying shaders
Overview
This script simplifies shader management on the R36S by eliminating manual configuration and providing a clean menu interface to apply or remove shaders across supported systems.
It includes curated presets designed to enhance visuals while maintaining performance on RK3326 hardware.
Notes
- Optimized specifically for R36S hardware
- Designed for performance-balanced visuals on RK3326
- Safe to re-run without breaking existing configs
Dave's Retro Shaders v1.4.1
A RetroArch shader management tool for the R36S, designed for ArkOS and dArkOS, providing an easy, controller-friendly way to apply and manage curated shader presets per system.
Overview
This script simplifies shader management on the R36S by eliminating manual configuration and providing a clean menu interface to apply or remove shaders across supported systems.
It includes curated presets designed to enhance visuals while maintaining performance on RK3326 hardware.
Notes
- Optimized specifically for R36S hardware
- Designed for performance-balanced visuals on RK3326
- Safe to re-run without breaking existing configs
Credits
- Created by djparent



