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Releases: djparentx/Dave-s-Retro-Shaders

Dave's Retro Shaders v1.7

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@djparentx djparentx released this 22 Jul 16:49
980ac3e

A RetroArch shader management tool for the R36S, designed for ArkOS and dArkOS, providing an easy, controller-friendly way to apply and manage curated shader presets per system.


v1.7 Change Log

  • switched Gameboy, Gameboy Color, Gameboy Advance, NeoGeo Pocket, and NeoGeo Pocket Color to overlays instead of pixel shaders
  • huge bump in resources, more accurate rendering for those systems
  • to apply manually look for *_grid.* entries in the shaders and overlay folders
gb_grid gbc_grid gba_grid ngpc_grid

v1.6 Change Log

  • added Sega Genesis to the Sega MegaDrive setting
  • reduced motion blur settings on all handheld systems to reduce eye fatigue
  • if no systems are selected dialog now says "Nothing was selected." instead of a false "Shaders applied."

v1.5 Change Log

  • added new bezels for Gameboy, Gameboy Color, Gameboy Advance, Neo Geo pocket and Neo Geo Pocket Color
  • needed RetroArch settings are now applied when applying shaders

Overview

This script simplifies shader management on the R36S by eliminating manual configuration and providing a clean menu interface to apply or remove shaders across supported systems.

It includes curated presets designed to enhance visuals while maintaining performance on RK3326 hardware.


Notes

  • Optimized specifically for R36S hardware
  • Designed for performance-balanced visuals on RK3326
  • Safe to re-run without breaking existing configs

Dave's Retro Shaders v1.6

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@djparentx djparentx released this 22 Jun 03:14
980ac3e

A RetroArch shader management tool for the R36S, designed for ArkOS and dArkOS, providing an easy, controller-friendly way to apply and manage curated shader presets per system.


v1.6 Change Log

  • added Sega Genesis to the Sega MegaDrive setting
  • reduced motion blur settings on all handheld systems to reduce eye fatigue
  • if no systems are selected dialog now says "Nothing was selected." instead of a false "Shaders applied."

v1.5 Change Log

  • added new bezels for Gameboy, Gameboy Color, Gameboy Advance, Neo Geo pocket and Neo Geo Pocket Color
  • needed RetroArch settings are now applied when applying shaders

Overview

This script simplifies shader management on the R36S by eliminating manual configuration and providing a clean menu interface to apply or remove shaders across supported systems.

It includes curated presets designed to enhance visuals while maintaining performance on RK3326 hardware.


Notes

  • Optimized specifically for R36S hardware
  • Designed for performance-balanced visuals on RK3326
  • Safe to re-run without breaking existing configs

R36S Retro Bezels

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@djparentx djparentx released this 25 May 17:36
980ac3e

Copy the PNG and matching CFG file to /home/ark/.config/retroarch/overlay. Use the RetroArch menu to activate.

gb_sd gbc_sd gba_sd ngpc_sd

Dave's Retro Shaders v1.5

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@djparentx djparentx released this 23 May 23:35
6ff7831

A RetroArch shader management tool for the R36S, designed for ArkOS and dArkOS, providing an easy, controller-friendly way to apply and manage curated shader presets per system.


v1.5 Change Log

  • added new bezels for Gameboy, Gameboy Color, Gameboy Advance, Neo Geo pocket and Neo Geo Pocket Color
  • needed RetroArch settings are now applied when applying shaders

Overview

This script simplifies shader management on the R36S by eliminating manual configuration and providing a clean menu interface to apply or remove shaders across supported systems.

It includes curated presets designed to enhance visuals while maintaining performance on RK3326 hardware.


Notes

  • Optimized specifically for R36S hardware
  • Designed for performance-balanced visuals on RK3326
  • Safe to re-run without breaking existing configs

Dave's Retro Shaders v1.4.1

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@djparentx djparentx released this 18 May 17:42
4e5aafb

A RetroArch shader management tool for the R36S, designed for ArkOS and dArkOS, providing an easy, controller-friendly way to apply and manage curated shader presets per system.


Overview

This script simplifies shader management on the R36S by eliminating manual configuration and providing a clean menu interface to apply or remove shaders across supported systems.

It includes curated presets designed to enhance visuals while maintaining performance on RK3326 hardware.


Notes

  • Optimized specifically for R36S hardware
  • Designed for performance-balanced visuals on RK3326
  • Safe to re-run without breaking existing configs

Credits

  • Created by djparent