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Releases: dkosmari/gecko-reader

v0.3

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@dkosmari dkosmari released this 10 Oct 03:13

Changed the network code to use TCP. Now it's a bi-directional channel, forwarding the input data to the USB Gecko too.
This allows it to be used with the Wii U's interactive COS Shell.

v0.2

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@dkosmari dkosmari released this 13 Jul 08:19

Changes for v0.2:

  • The libgxflux dependency is now mandatory, because the built-in console from libogc is too slow when scrolling text.
  • EOL translation is now enabled by default.
  • Buffers full of 0xFF are now ignored, it usually indicates the Gecko is disconnected from the host.

v0.1

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@dkosmari dkosmari released this 29 Jun 01:23

First release.

Two builds are provided:

  • with-libgxflux: the on-screen console is rendered using libgxflux.
  • without-libgxflux: the on-screen console is rendered using libogc.

The libogc version has sharper and smaller characters, but might be slower to render than the libgxflux version. If you're going to use udplogserver to read the events on a PC, just use the libgxflux version.