University Project – Developed as part of a university course on Object-Oriented Design.
This is a console RPG game written in C#. The project demonstrates the application of OOP principles and design patterns in practice.
- Implemented the combat system and player attack mechanics.
- Applied design patterns such as Visitor, Singleton, Chain of Responsibility and others.
- Ensured modular code structure and reusability.
- Combat with multiple attack types (normal, stealth, magic).
- Procedural maze generation using Recursive Backtracking
- Language: C#
- Concepts: Object-Oriented Programming, Design Patterns
- Environment: Visual Studio / .NET Framework