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Release 0.2.3 - The Stabilitier Update

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@dmwever dmwever released this 10 Sep 02:44
· 1 commit to main since this release
0705f02

What's Changed

More Stable - Contains stables (when shuffled) (But hopefully more)

AP World

Should still be fully compatible with releases going back to 0.2.0.

Logic

  • Attila 3 - 6 victory events now require the scenario to be beaten

AP Client

  • Invalid ping could, in extremely rare cases, freeze the client
  • Scenarios could be marked complete by a different Age2 world if the client switched worlds
  • Campaign, building, and message info could persist across sessions
  • Client would read previous game packet instead of current packet.
  • Game client now disconnects on all disconnections
  • AP Client now shuts down gracefully
  • Item IDs no longer leak across packets
  • Improper client read no longer corrupts latest packet
  • Items can no longer be skipped when sending more than 12 at once
  • Progressive scenarios received before their Campaign is unlocked unlock when the Campaign is given

Game

General

  • Connect now attempts until connection and items received
  • "Free Items" now frees actual item
  • Game no longer tries to read four times the length of every file (ask your programmer friends "why four times the length?")