Repository navigation
SPS 1.0.58 (beta)
Pre-release
Pre-release
Pre-release for testing. Please report issues on Nexus with your SPS.log (Documents\My Games\Skyrim Special Edition\SKSE).
Changes since 1.0.57
- Shadow cache for static lights is on by default again and no longer BETA. The pulsing shadows near fires with lighting mods are fixed since 1.0.56. In Dragonsreach, together with hide occluded objects, about 1 ms per frame (+5 % FPS). Switch it off in the menu if shadows near fires pulse.
- Less main thread time: the texture streaming scan runs at most half of the time (was about 0.4 ms every frame in big scenes), and sun shadow culling checks each group of objects for characters only once instead of every frame.
- New line in SPS.log after every loading screen with its duration and the textures loaded during it ([Load]).
- Debug page: measurement for hide occluded objects and the shadow cache (rotates every 15 s, results in SPS.log as [Beta-AB]).