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SPS 1.0.62 (beta)

Pre-release
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@dnai92 dnai92 released this 15 Oct 13:09
· 2 commits to dev since this release

Pre-release for testing. Please report issues on Nexus with your SPS.log (Documents\My Games\Skyrim Special Edition\SKSE).

Changes since 1.0.61

  • Shadow cache for static lights: all lights share one copy of the previous frame and take turns building their cache. This halves the video memory the cache needs (up to about 1 GB less with many lights and 4096 shadow maps).
  • Far shadow cache (BETA): walking towards the sun no longer cuts off shadows of tall objects until the sun moves on.
  • Hide occluded objects (BETA): the camera is checked in the same frame in which objects are hidden. No more single frame flashes of missing objects when switching between first and third person, teleporting or using furniture.
  • Texture streaming: reloads that wait in the queue for more than 8 seconds are dropped. Textures out of sight are no longer held and enlarged later for nothing.
  • Texture streaming: the size limit of another mod (for example Texture Downscaler) is kept after loading screens. Before, such textures could be reloaded up to their full file size.
  • Settings are saved once nothing has changed for one second and without forcing a disk flush. No more short stutters while dragging a slider (HDD, virus scanner, MO2).
  • Removed unused code of the sun view culling (switched off since 1.0.17).

VR

  • Texture streaming and settings changes as above.