Skip to content

Releases: doicm/WOFFMRandomizer

WOFFMRandomizer v0.2.1

Choose a tag to compare

@doicm doicm released this 11 May 00:03
d9a2c72

Release celebrating going from alpha to beta.

  • Changed UI on program including adding progress percent.
  • Fixed major bug for Vivi fight appearing in Kupirates slot by removing that option.
  • Includes higher-level Coliseum rewards in shuffle now.
  • Item drops for most monsters now match in library (beginning Chocochick is exception).
  • Battle speed increase lowered and applied to all options.
  • Added cutscene skip for Gigantuar/trot fight.
  • Unlinked dlc mirages for transfig mirageboards.

WOFFMRandomizer v0.2.0

Choose a tag to compare

@doicm doicm released this 01 May 22:23
9ea3ed0

Updated GUI interface as a part of this release.

  • Added sped up dialogue as QoL option.
  • Added mirajewel and ability seed randomization in treasure chests from data.
  • Added mirage transfiguration/MB unlock shuffling.
  • Added option to exclude reading items from item shuffle.
  • Added cutscene skips in ending.
  • Removed Cactus Johnny from Mirageboard shuffle, since mirage doesn'texist in this version.
  • Kept Zantetsuken on Odin in MB shuffle.
  • Added option to remove T2 attack items.

WOFFMRandomizer v0.1.9

Choose a tag to compare

@doicm doicm released this 26 Apr 21:28

(To help avoid confusion, going to try to use the name WOFFM instead of WOFF. All previous iterations were also technically WOFFMaxima or WOFFM, but I neglected to do this and apologize for any confusion this may cause.)

  • Added double movement speed QoL and Lure/Stealth mirajewels on mirageboard.
  • Added toggle for Libra mirajewel at first mirajewel chest.
  • Can now lose to Yuna/Valefor fight.
  • Randomizer version and seed now viewable on title screen.
  • Fixed game crashing issue with intervention/coliseum rewards.
  • Changed mirageboard node randomizer behavior.
  • Added some enemies to random enemy rando.
  • Increased Kupirate boss fight exp.

WOFFRandomizer v0.1.8

Choose a tag to compare

@doicm doicm released this 22 Apr 20:58
  • Added option for increased battle speed.
  • Added cutscene skip for intro cutscene between chapters 1 & 2.
  • Fixed prismtunity for first "Mu" encounter slot.
  • Returned Megaflare to original spot due to broken nature of Megaflare.
  • Fixed level balances for rare mirages.
  • Other minor level/gil/exp adjustments added.

WOFFRandomizer v0.1.7.1

Choose a tag to compare

@doicm doicm released this 14 Apr 01:15
edae99e

v0.1.7 Notes:
Added mirage stat randomization. Fixed enemy logs, mirage maps, boss/rare mirage level balance. Changed some murkrift rando features to exclude some airship fights. Put Mel back in mirageboard rotation.
v0.1.7.1 Notes:
Refactored mirage map and mirage log code. Rare mirages now shown in mirage maps, when it fits. Exp/gil now given in Vivi boss fight slot if possible.

WOFFRandomizer v0.1.6.1

Choose a tag to compare

@doicm doicm released this 10 Apr 16:06

Fixed a bug where random encounter levels were unbalanced.

WOFFRandomizer v0.1.6

Choose a tag to compare

@doicm doicm released this 10 Apr 02:39
c3cb98a

Murkrift shuffling added. Fixed mirageboard shuffling. Experience points for bosses and rare monster fights adjusted. Mirageboard log added. Maxima is full focus, so Coeurl/Lesser Coeurl added to random encounter pool. Kyubi added in boss shuffle.

WOFF Randomizer v0.1.51

Choose a tag to compare

@doicm doicm released this 07 Apr 16:22

Fixed random encounter bug where, for example, Kuza Kit could use Gaze. Seed log now displays what's randomized. Also fixed mirage map duplication issue.

WOFFRandomizer v0.1.5

Choose a tag to compare

@doicm doicm released this 06 Apr 22:56
888f792

Includes the following new selectable features:

  • Randomize mirage sizes
  • Randomize intervention quest/coliseum battle rewards
  • Double experience and gil earned in battle

WOFFRandomizer v0.1.2

Choose a tag to compare

@doicm doicm released this 04 Apr 22:34

Includes treasure chest randomization and separate options for random/rare/boss enemies.