GTA IV runs smoothly with DXVK, but sometimes it will crash/freeze after going on a mission, during the loading screen. Usually loading screens take a few seconds, like 3-5 seconds, but when the game decides to crash/freeze, it will stay longer, like ~10 seconds. It's easy to figure out when the game decides to stop given that it takes way more time than regular loading screen.
Software information
- Game: Grand Theft Auto IV: The Complete Edition v1.2.0.43
- Graphics API: DirectX 9
- Architecture: x86
System information
Apitrace file(s)
Unfortunately I cannot generate apitrace. It says MSVCP140D.dll, VCRUNTIME140D.dll and UCRTBASED.DLL are not found. And yes, I've reinstalled Visual C++ Redistributable for Visual Studio 2015, both x86 and x64 versions. Error keeps popping up. I followed the instructions posted on Wiki, don't know what else I can do to obtain an apitrace file.
I've managed to record an apitrace eventually: https://drive.google.com/file/d/1Dqv-dsd_HJYvgN3ndB6-uDlgkXlGvx4Y/view
Log files
GTAIV_d3d9.log
GTA IV runs smoothly with DXVK, but sometimes it will crash/freeze after going on a mission, during the loading screen. Usually loading screens take a few seconds, like 3-5 seconds, but when the game decides to crash/freeze, it will stay longer, like ~10 seconds. It's easy to figure out when the game decides to stop given that it takes way more time than regular loading screen.
Software information
System information
Apitrace file(s)
Unfortunately I cannot generate apitrace. It says MSVCP140D.dll, VCRUNTIME140D.dll and UCRTBASED.DLL are not found. And yes, I've reinstalled Visual C++ Redistributable for Visual Studio 2015, both x86 and x64 versions. Error keeps popping up. I followed the instructions posted on Wiki, don't know what else I can do to obtain an apitrace file.I've managed to record an apitrace eventually: https://drive.google.com/file/d/1Dqv-dsd_HJYvgN3ndB6-uDlgkXlGvx4Y/view
Log files
GTAIV_d3d9.log