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rLogs v0.1.148

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@github-actions github-actions released this 11 Sep 20:20

rLogs v0.1.148

Highlights

  • Adds 1-second, 5-second, 10-second, and whole-run eDPS/aDPS pairs to the Combat History damage-chart inspector for every visible player, plus a visible-player total.
  • Uses the canonical recorded microsecond duration for fractional run endings, keeping graph samples, event lanes, the cursor, and terminal markers aligned.
  • Keeps incomplete history honest: time-local eDPS/aDPS remains unavailable when the reducer did not publish a complete validated rate clock; wall time is never substituted.
  • Prevents unsupported builds from inferring a Battle Imagine item, icon, tier, rarity, or maximum tier from a current-build ability mapping. Stable names carry forward only from an item ID that was actually observed.
  • Keeps Hide, Lock, Done, and Escape in the independently localized Overlay Canvas control path rather than making a specific overlay module own the canvas.

Compatibility

  • Platform: Windows x64
  • Game deployment: Global
  • Game build(s): reviewed pack 24687926; ordinary parsing and stable ID-backed localization carry forward, while inferred Imagine presentation, mechanics, and rDPS identities remain exact-authority gated
  • Public report schema: 17; projection revision 12; public reconciliation schema 21; combat timeline schema 8
  • Combat History schema: 1, backward-compatible; exact cursor variants require a complete reducer-authored rate clock
  • Overlay layout schema: 2, backward-compatible

Capability status

  • Available: Exact 1s/5s/10s/run eDPS and aDPS inspection in Combat History, visible-player totals, canonical fractional-run timing, participant-controlled graph/event visibility, stable observed-item Imagine labels across compatible builds, and independent canvas-level Hide/Lock/Done controls.
  • Locked: Native in-game automarker placement remains disabled until a current-build outbound placement route and matching visible lifecycle are proven safely. Multi-POV death merging remains disabled until each secondary death is derived from a verified sealed artifact with its own server-time evidence and collision-safe identity mapping. Historical projection publication remains paused until a deployed isolated staging canary passes.

Known limitations

  • Combat History records without a complete reducer-authored rate clock cannot expose time-local eDPS/aDPS variants. The app displays them as unavailable instead of estimating them from wall time.
  • Timeline playback remains website-only; the desktop app provides inspection and event navigation without playback.
  • Secondary-POV death rows are not copied from public/client timeline JSON. The public death schema does not yet retain each death event's own server time, so safely aligned multi-POV death merging requires a later sealed-replay schema slice.
  • The local forward/rollback rehearsal validates the transaction layer but does not replace the final hosted-verifier staging canary, so production historical reprojection remains paused.
  • Automatic late-route discovery for modern ExitLag redirection remains follow-up work; manual Npcap Loopback selection remains available.
  • Native in-game automarker transmission remains unavailable; saved scene-family marker presets and preview behavior do not send placement packets.

Build provenance

  • Source commit: 112279c4ed2e4dab9d85141ba01ec970dd64fd94
  • Artifact: rLogs_0.1.148_x64-setup.exe (Windows x64, NSIS)
  • Installer SHA-256: FA39273D15543EB0442E9DE457AF1A2079DB35CA7077E18F8A7406BFE811E7FF
  • Signing status: Not Authenticode signed
  • Checksums: rLogs_0.1.148_SHA256SUMS.txt