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rLogs v0.1.83

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@github-actions github-actions released this 05 Sep 23:19

rLogs v0.1.83 adds the first packet-backed Mechanics Map milestone and restores live Combat Overlay player rows.

  • Fixes dynamic overlay sizing after the protected-frame renderer introduced in v0.1.81.
  • Measures each completed replacement frame while it is attached but invisible, so WebView2 reports its real player-row height.
  • Keeps the previous good frame visible until the replacement has rendered and been measured.
  • Prevents the native overlay window from collapsing to header height and clipping every combatant row.
  • Replaces the Mechanics Map navigation mockup with a bounded, live, player-relative radar fed by canonical packet events.
  • Shows packet-observed local, party, boss, monster, pet, player, NPC, map-marker, facing, death, cast, mechanic-status, scene, and data-gap state.
  • Adds current-build, fail-closed mechanic watches for the audited Cursed Tomb, Void Towering Ruin, Season 3 raid, Coral Sea, Tina, and Wasteland scene families.
  • Adds a local-only compiler and fallback theme for the game's official dungeon_map_bg texture; extracted game assets are never submitted or bundled.
  • Updates the bundled Overlay plug-in to v0.1.4.

Installer SHA-256: F3EE23623C969A44A1AE1C59452118F79B8534166A8897D53E637471B83502FF