Skip to content

v0.2.1-beta.9

Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 08 Sep 16:46
· 80 commits to main since this release
5f13b9b

Marks take effect on Play, and the bake no longer crashes

Climb links are now placed to suit each demon, so more of your platforms are reachable, and marks ticked during a session reach the bake without a save-and-reload. Several crashes around map building and console commands are gone, and reports now say which renderer you were running.

New

  • Feedback and crash reports now carry which renderer version of the game you are running, shown as a Renderer line, so renderer-specific bugs can be told apart.

Improved

  • Climb links are placed along a ledge where each demon can actually stand, so a demon whose climb starts further out no longer loses the edge, and platforms that no demon could reach become reachable.
  • Six dash and meathook tuning settings that nothing could ever read are no longer offered, and the documentation no longer lists them.

Fixed

  • Surfaces you mark during a session now reach the navigation bake without saving and reloading the map.
  • The game no longer dies with a fatal error while building a map that has live navigation marks.
  • Console commands that edit game data now run on the game's own thread, ending the crashes some players hit when using them.

Plus 6 smaller fixes and internal changes.