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2.9.0
Mods load again after Dota's 7 October update
With safe mode off, Dota's 7 October update could stop the mods in your language folder from
loading. Weather and items kept working, the rest did not.
To let mods change items, the app adds its own folder to the list of places Dota reads, and it
copies that list from Dota's own file. The update renamed one line in Dota's file. The copy the
app had written before the update kept the old name, and the game skipped your language folder.
The app now compares its copy with Dota's file at every start and while it is open, and writes it
again when they differ. Opening this version is enough. With safe mode on, nothing broke.
My mods names the mods a Dota update reached
A mod replaces some of Dota's files with its own copies. When an update changes one of those files,
the mod keeps putting its old copy back, and sometimes a HUD or a screen breaks.
From this version on, the app notes which of Dota's files your mods replace. After the next Dota
update, a mod whose files the update changed or removed gets a pre-patch mark in My mods, and the
banner about the update names it. If something in the game looks off after a patch, start with
those mods. The mark goes away once the mod's author updates it and you install the new version.
What's new keeps paragraphs apart
This window ran a section's second paragraph into the first, as you could see in the 2.8.0
notes. Each paragraph now stands on its own.
Checked with VirusTotal
| File | Engines | Flagged | Report |
|---|---|---|---|
Dota-2-Mod-Manager-Portable.exe |
66 | 0 of 66 | open |
Dota-2-Mod-Manager-Setup.exe |
67 | 0 of 67 | open |
Dota-2-Mod-Manager.AppImage |
63 | 0 of 63 | open |
Read on 2026-10-07. An engine count is a reading, not a verdict: an installer without a paid
signature is flagged by a few engines as a matter of course.