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Cinematic macOS xcode27.2 b3

Alex Soto edited this page Oct 17, 2026 · 1 revision

#Cinematic.framework

diff -ruN /Applications/Xcode_27.1.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNAssetInfo.h /Applications/Xcode_27.2.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNAssetInfo.h
--- /Applications/Xcode_27.1.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNAssetInfo.h	2026-08-08 19:39:50
+++ /Applications/Xcode_27.2.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Cinematic.framework/Headers/CNAssetInfo.h	2026-10-06 00:49:26
@@ -156,7 +156,7 @@
 /// Resources are device-wide and are cached once downloaded
 /// @param downloadTimeout Maximum seconds to wait before timeout. Pass \c defaultResourceDownloadTimeout
 ///   for the system default.
-/// @param completionHandler Called on completion; On success, \c newAssetInfo is a refreshed instance with the downloaded resources available; \c error is non-nil on failure
+/// @param completionHandler Called on completion; On success, \c newAssetInfo is a refreshed instance with the downloaded resources available or self if the resources are already available; \c error is non-nil on failure
 /// @return A \c NSProgress tracking the download.
 -(NSProgress *)downloadResourcesWithTimeout:(NSTimeInterval)downloadTimeout
                           completionHandler:(void (^)(CNAssetInfo * _Nullable newAssetInfo, NSError * _Nullable error))completionHandler

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