Description
As title states, the GetOrAdd(string key, Func valueFactory) method on the System.Collections.Concurrent.ConcurrentDictionary class calls the valueFactory multiple times.
Reproduction Steps
using System.Collections.Concurrent;
ConcurrentDictionary<string, int> dictionary = new ConcurrentDictionary<string, int>();
int count = 0;
await Task.WhenAll(
Enumerable.Range(0, 10000)
.Select(x => Task.Factory.StartNew(
() => dictionary.GetOrAdd("mykey", _ => Interlocked.Increment(ref count)))
)
);
if (count != 1)
Console.WriteLine("This number should only be 1, but it's " + count);
else
Console.WriteLine("Number is correct");
Console.ReadLine();
Expected behavior
I expect the value factory to only be called once.
Actual behavior
The value factory is called multiple times.
Regression?
.NET framework seems fine
Known Workarounds
No response
Configuration
The current version of .NET is 6, I tried this on 5 too and I get the same incorrect behaviour.
OS is Windows 10 - 19042.610
x64
I don't know if this is specific to this configuration but I doubt it since this works fine with .NET framework
Other information
No response
Description
As title states, the GetOrAdd(string key, Func valueFactory) method on the System.Collections.Concurrent.ConcurrentDictionary class calls the valueFactory multiple times.
Reproduction Steps
Expected behavior
I expect the value factory to only be called once.
Actual behavior
The value factory is called multiple times.
Regression?
.NET framework seems fine
Known Workarounds
No response
Configuration
The current version of .NET is 6, I tried this on 5 too and I get the same incorrect behaviour.
OS is Windows 10 - 19042.610
x64
I don't know if this is specific to this configuration but I doubt it since this works fine with .NET framework
Other information
No response