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158 changes: 158 additions & 0 deletions src/installer/tests/AppHost.Bundle.Tests/NativeLibraries.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,158 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System;
using System.IO;
using System.Runtime.InteropServices;
using Microsoft.DotNet.Cli.Build.Framework;
using Microsoft.DotNet.CoreSetup.Test;
using Microsoft.NET.HostModel.Bundle;
using Xunit;

namespace AppHost.Bundle.Tests
{
public class NativeLibraries : IClassFixture<NativeLibraries.SharedTestState>
{
private SharedTestState sharedTestState;

public NativeLibraries(NativeLibraries.SharedTestState fixture)
{
sharedTestState = fixture;
}

[Fact]
public void PInvoke_FrameworkDependent() => PInvoke(false, false);

[Fact]
public void PInvoke_FrameworkDependent_BundleNative() => PInvoke(false, true);

[Fact]
public void PInvoke_SelfContained() => PInvoke(true, false);

[Fact]
public void PInvoke_SelfContained_BundleNative() => PInvoke(true, true);

private void PInvoke(bool selfContained, bool bundleNative)
{
string app = (selfContained, bundleNative) switch
{
(true, true) => sharedTestState.SelfContainedApp_BundleNative,
(true, false) => sharedTestState.SelfContainedApp,
(false, true) => sharedTestState.FrameworkDependentApp_BundleNative,
(false, false) => sharedTestState.FrameworkDependentApp
};

Command.Create(app, "load_native_library_pinvoke")
.CaptureStdErr()
.CaptureStdOut()
.DotNetRoot(selfContained ? null : TestContext.BuiltDotNet.BinPath)
.Execute()
.Should().Pass()
.And.CallPInvoke(null, true)
.And.CallPInvoke(DllImportSearchPath.AssemblyDirectory, true)
// Single-file always looks in application directory, even when only System32 is specified
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See #114717

.And.CallPInvoke(DllImportSearchPath.System32, true);
}

[Fact]
public void TryLoad_FrameworkDependent() => TryLoad(false, false);

[Fact]
public void TryLoad_FrameworkDependent_BundleNative() => TryLoad(false, true);

[Fact]
public void TryLoad_SelfContained() => TryLoad(true, false);

[Fact]
public void TryLoad_SelfContained_BundleNative() => TryLoad(true, true);

private void TryLoad(bool selfContained, bool bundleNative)
{
string app = (selfContained, bundleNative) switch
{
(true, true) => sharedTestState.SelfContainedApp_BundleNative,
(true, false) => sharedTestState.SelfContainedApp,
(false, true) => sharedTestState.FrameworkDependentApp_BundleNative,
(false, false) => sharedTestState.FrameworkDependentApp
};

Command.Create(app, "load_native_library_api")
.CaptureStdErr()
.CaptureStdOut()
.DotNetRoot(selfContained ? null : TestContext.BuiltDotNet.BinPath)
.Execute()
.Should().Pass()
.And.TryLoadLibrary(null, true)
.And.TryLoadLibrary(DllImportSearchPath.AssemblyDirectory, true)
// Single-file always looks in application directory, even when only System32 is specified
.And.TryLoadLibrary(DllImportSearchPath.System32, true);
}

internal static string GetLibraryName(DllImportSearchPath? flags)
{
string name = Path.GetFileNameWithoutExtension(Binaries.HostPolicy.MockName);
return flags switch
{
DllImportSearchPath.AssemblyDirectory => $"{name}-{nameof(DllImportSearchPath.AssemblyDirectory)}",
DllImportSearchPath.System32 => $"{name}-{nameof(DllImportSearchPath.System32)}",
_ => name
};
}

public class SharedTestState : IDisposable
{
public string FrameworkDependentApp { get; }
public string SelfContainedApp { get; }

public string FrameworkDependentApp_BundleNative { get; }
public string SelfContainedApp_BundleNative { get; }

private SingleFileTestApp _frameworkDependentApp;
private SingleFileTestApp _selfContainedApp;

public SharedTestState()
{
_frameworkDependentApp = SingleFileTestApp.CreateFrameworkDependent("HelloWorld");
_selfContainedApp = SingleFileTestApp.CreateSelfContained("HelloWorld");

// Copy over mockhostpolicy - the app will try to load this
string[] names = [GetLibraryName(null), GetLibraryName(DllImportSearchPath.AssemblyDirectory), GetLibraryName(DllImportSearchPath.System32)];
foreach (string name in names)
{
string fileName = $"{name}{Path.GetExtension(Binaries.HostPolicy.MockName)}";
File.Copy(Binaries.HostPolicy.MockPath, Path.Combine(_frameworkDependentApp.NonBundledLocation, fileName));
File.Copy(Binaries.HostPolicy.MockPath, Path.Combine(_selfContainedApp.NonBundledLocation, fileName));
}

FrameworkDependentApp = _frameworkDependentApp.Bundle();
SelfContainedApp = _selfContainedApp.Bundle();

FrameworkDependentApp_BundleNative = _frameworkDependentApp.Bundle(BundleOptions.BundleNativeBinaries);
SelfContainedApp_BundleNative = _selfContainedApp.Bundle(BundleOptions.BundleNativeBinaries);
}

public void Dispose()
{
_frameworkDependentApp.Dispose();
_selfContainedApp.Dispose();
}
}
}

public static class NativeLibrariesResultExtensions
{
public static FluentAssertions.AndConstraint<CommandResultAssertions> CallPInvoke(this CommandResultAssertions assertion, DllImportSearchPath? flags, bool success)
{
var constraint = assertion.HaveStdOutContaining($"Loading {NativeLibraries.GetLibraryName(flags)} via P/Invoke (flags: {(flags.HasValue ? flags : "default")}) {(success ? "succeeded" : "failed")}");
if (!success)
constraint = constraint.And.HaveStdOutContaining(typeof(DllNotFoundException).FullName);

return constraint;
}

public static FluentAssertions.AndConstraint<CommandResultAssertions> TryLoadLibrary(this CommandResultAssertions assertion, DllImportSearchPath? flags, bool success)
{
return assertion.HaveStdOutContaining($"Loading {NativeLibraries.GetLibraryName(flags)} via NativeLibrary API (flags: {(flags.HasValue ? flags : "default")}) {(success ? "succeeded" : "failed")}");
}
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,69 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

using System;
using System.Runtime.InteropServices;

namespace HelloWorld
{
public static class LoadNativeLibrary
{
private const string LibraryName = "mockhostpolicy";
private const string LibraryName_AssemblyDirectory = $"{LibraryName}-{nameof(DllImportSearchPath.AssemblyDirectory)}";
private const string LibraryName_System32 = $"{LibraryName}-{nameof(DllImportSearchPath.System32)}";

public static void PInvoke(DllImportSearchPath? flags)
{
try
{
switch (flags)
{
case DllImportSearchPath.AssemblyDirectory:
corehost_unload_assembly_directory();
break;
case DllImportSearchPath.System32:
corehost_unload_system32();
break;
default:
corehost_unload();
break;
}

Console.WriteLine($"Loading {GetLibraryName(flags)} via P/Invoke (flags: {(flags.HasValue ? flags : "default")}) succeeded");
}
catch (DllNotFoundException e)
{
Console.WriteLine($"Loading {GetLibraryName(flags)} via P/Invoke (flags: {(flags.HasValue ? flags : "default")}) failed: {e}");
}
}

public static void UseAPI(DllImportSearchPath? flags)
{
string name = GetLibraryName(flags);
bool success = NativeLibrary.TryLoad(name, typeof(LoadNativeLibrary).Assembly, null, out _);
Console.WriteLine($"Loading {name} via NativeLibrary API (flags: {(flags.HasValue ? flags : "default")}) {(success ? "succeeded" : "failed")}");
}

private static string GetLibraryName(DllImportSearchPath? flags)
{
string name = flags switch
{
DllImportSearchPath.AssemblyDirectory => LibraryName_AssemblyDirectory,
DllImportSearchPath.System32 => LibraryName_System32,
_ => LibraryName
};
return OperatingSystem.IsWindows() ? name : $"lib{name}";
}

[DllImport(LibraryName)]
private static extern int corehost_unload();

[DllImport(LibraryName_AssemblyDirectory, EntryPoint = nameof(corehost_unload))]
[DefaultDllImportSearchPaths(DllImportSearchPath.AssemblyDirectory)]
private static extern int corehost_unload_assembly_directory();

[DllImport(LibraryName_System32, EntryPoint = nameof(corehost_unload))]
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
private static extern int corehost_unload_system32();
}
}
10 changes: 10 additions & 0 deletions src/installer/tests/Assets/Projects/HelloWorld/Program.cs
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,16 @@ public static void Main(string[] args)

switch (args[0])
{
case "load_native_library_pinvoke":
LoadNativeLibrary.PInvoke(null);
LoadNativeLibrary.PInvoke(DllImportSearchPath.AssemblyDirectory);
LoadNativeLibrary.PInvoke(DllImportSearchPath.System32);
break;
case "load_native_library_api":
LoadNativeLibrary.UseAPI(null);
LoadNativeLibrary.UseAPI(DllImportSearchPath.AssemblyDirectory);
LoadNativeLibrary.UseAPI(DllImportSearchPath.System32);
break;
case "load_shared_library":
var asm = AssemblyLoadContext.Default.LoadFromAssemblyName(new AssemblyName("SharedLibrary"));
PropertyInfo property = asm.GetType("SharedLibrary.SharedType").GetProperty("Value");
Expand Down